Color.fromRgb

Construct a new color.

  1. Color fromRgb(COLORREF rgb)
  2. Color fromRgb(ubyte alpha, COLORREF rgb)
    struct Color
    static pure nothrow
    fromRgb
    (
    ubyte alpha
    ,
    COLORREF rgb
    )
  3. ubyte r [@property getter]
  4. ubyte g [@property getter]
  5. ubyte b [@property getter]
  6. ubyte a [@property getter]

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